Science Yourself! No G's About It!
Space School Programs
Did you know that children who are introduced to STEAM Education (Science, Technology, Engineering, Arts and Mathematics) early in life, have learning experiences that prepare them for diverse life-long opportunities in their future? Children develop conceptual understandings through STEAM integrated experiences that will continue to influence and help them to construct knowledge for many years to come. Generally in schools, children have no access to STEM or STEAM related experiences until the later years.
Our hands-on inquiry based program provides children with aerospace themed Science/art activities that explore the interplay of STEAM through fun, engaging, hands-on activities that are collaborative and lead to individual discoveries. Homeschool families benefit from our programs and our school outreach programs. Guest speakers from the fields of astronomy, science and aerospace will be featured.
What better way for your child to get ahead while having fun in a setting that is made just for kids!
Samples of our multifaceted lessons and activities:
- Canada in Space
- Moon Map and Landers
- Make your own Canadarm
- Robotic Arm Activities
- Life Aboard the International Space Station
- Canadian Made Satellites
- Investigate the Solar System
- Build your own International Space Station
- Heading to Mars – Time to Pack
- Design and Build your own Spacecraft
- Create a new Healthy Space Menu for the I.S.S.
- Space Suits and EVA Walks
- Space Slime and States of Matter
- Coding in the Learning Lab with BB-8, Scratch and Python
- Colonize Mars
- Build a Space Box Viewer
- Rockets and Landers
- Space Lessons. Worksheets & Handouts
- Tomatosphere - Seeds in Space ISS Program
- Robotics: Sphero SPRK, Dash Bots, Bee Bots, and Blue Bots, Mini Sphero, LEGO Mindstorms
- Makerspace - Make Your own Robot
STEM/STEAM After School in School Clubs for Girls
SCIENCE HERSELF! SPACE SCHOOL CLUB is an after school/lunch program club initiative offered by Science Yourself! Outreach programs. Science Herself encourages students, specifically for girls in Grades 2-6 to introduce and help them retain their interest in science, technology, engineering and math throughout their schooling and into apprenticeships or university. Schools will run 8 week sessions each term, delivered by a Space Educator/Animator at your child school. All materials are supplied by Science Yourself! No G’s About It! Programs. The activities will provide our girls with engaging activities. Girls learn through fun, exciting and hand-on activities. They are exposed to a wide range of science, technology, engineering, arts and mathematics through our programs. Let us link your child to jobs that they are entitled to be a part of or even be leaders in! In addition to the club, the school will be connected to STEM businesses, be visited by female STEM role models and have first-hand links with STEM businesses offering, work experience, apprenticeships and possibly post graduate positions.
Code Learning Lab
Why everyone should code?
Coding is telling a computer, app, phone or website what you want it to do. There is no other better way to understand how technology operates than by learning how to code!
Those who code engage in a process of thinking creatively, are efficient in problem solving and can easily visualize abstract concepts. Through coding, kids are able to strengthen their brain, plan and organize their thoughts and apply math to real world situations.
There are unlimited numbers of jobs and occupations that use code directly such as; web designers, software developers as well as, jobs that are beyond the 21st century in manufacturing, banking, nanotechnology and shopping!
What will children learn in our Code Lab?
Students who are just starting will begin to understand the concepts of programming using Scratch in an interactive way. Scratch is a program from MIT that lets kids create games and animations without learning programming text—it’s a drag-and-drop way to learn computer concepts and have fun. The skills acquired will help you get into the world of programming, after which you can very smoothly transition to learning Python in our advanced classes.
The intermediate/advanced students will learn to problem solve using a highly sought-after programming language called Python. Starting from the basics, they will go through a variety of questions, learn the syntax of the language and end with the ability to make a game.
We look forward to working with your little enquirer who will to learn and know more about coding beyond their classroom skills and abilities. No background required!
Magnitude I.O. Program
From the classroom to the International Space Station
Science Yourself has been selected as the first Canadian organization to participate with Magnitude.io creates project-based learning experiences designed for STEM education and mapped to NGSS for K12. ExoLab permits students to be working alongside astronauts on the ISS performing biology experiments held under a microgravity environment on the International Space Station. We are proud to be partnered with our American and international partners on this journey.
Ground versions of the CubeLab, known as the ExoLab, are distributed across more than 150 schools in the United States, Canada, South Africa and Germany. These schools collaborate, through the Magnitude.io platform, in the investigation of the effects of the microgravity environment. Students are able to compare the experiment onboard the International Space Station alongside their own classroom lab, as well as the labs in other schools in the network.
Students run ground analogs to the Flight 6 experiment in two parts, first with Rhizobia, followed by Azotobacter. Each trial will consist of four petri dishes. Students will document and share observations with the ExoLab network.